Wednesday, 18 May 2016

Jacques II de Chabannes - Seigneur de La Palice



I have been rather busy recently with work and building some book shelves so had little time for painting. I have almost finished my first group of French crossbowmen but first, here is another general - this time a multi-purpose group, distinguished only by the banner as Jacques II de Chabannes, maybe better known as La Palice, one of the principal French commanders in the Italian Wars until his capture and execution by Imperial Landsknechts at Pavia.

I actually finished the figures a while ago but couldn't decide what flag to use. Some French leaders certainly used swallow tailed standards - those of Gaston de Foix and Louis de la Tremoille as well as those used by royal guard gendarmes are recorded in contemporary pictures but I haven't been able to find any others. Instead (and thanks to Stuart M and Olicana for the information and advise) I just used his arms as a banner. 

I found a suitably posed lion on the internet and printed off the outline of the flag about 1/2 inch high then overpainted it with my usual Vallejo paints to get a look that would be more consistent with the figure. 


As with my Swiss and Landsknechts, the flag is mounted on brass tube which fits on a protruding steel core so it can be removed and swapped for a different flag if I want a different selection of generals or a different nationality.




I plan to do one more multi-purpose general and a Francis I to complete my French commanders.


Monday, 8 February 2016

French Crossbowmen - Aventuriers (2)

The preparation and modification work is coming along. I have the first twenty figures (four each of five different castings) done.

The old TTG figures had enormously long crossbows compared with the others so I cut these down in length first. I cut the (rather Landsknechty) hats off the Old Glory figures and made new hats or helmets from Milliput. I also modified the sleeves and tunics on the Roundway and Venexia figures to make them look less medieval / like Swiss or Landsknechts respectively.

In most cases, I made new bows from 0.7 mm brass rod, flattened with a hammer and then filed and bent to shape.



I don't like the as-supplied Old Glory crossbows with their fat strings (about 3" diameter, scaled up) and solid metal between the bow and string. After removing the first two bows and making new ones, as described above, for the others I just drilled out the filled-in portion and did a lot of filing to make the bow and string as thin as possible.

With some figures having strung bows, I decided (slightly reluctantly) that I would have to string the others. This didn't prove as difficult and fiddly as I had expected. I cut suitable lengths of wire, pre-bent it by pressing the middle against my cutting mat and trimmed to length. I put a small blob of epoxy on the ends of the bows and another in the middle of the 'string', placed them roughly in place with tweezers then nudged them into place with the tip of a needle in a pin vise. The strings and bolts are from the wire on a bottle of Rioja and about 0.25 mm diameter - well over-scale but still much thinner than the cast ones. For those without a stirrup on the end, I made a U-shaped piece from offcuts and glued them on.

I'm not sure which figures to use for the last four. I have changed my mind on this a few times but I think I'll probably use the Black Hat / Gladiator Games figures - these are rather bulkier than the others but people vary in build and, as long as the crossbows match, I think it will be OK. We will see.

Tuesday, 2 February 2016

Scenery - another building

I finished this building a while ago but it has taken until now to get some photos of the finished thing. I tried to make this look as though the buildings had grown together over time in a slightly haphazard way, as often seems the way with old residential buildings. This was a much more complicated structure than the first one but I am much happier with the effect and think it looks more believable for a 16th Century village.

As I mentioned in the first write-up, I wanted a much less regular effect for the stone work so used different sizes of stick-on blocks. I did this by cutting three or four different width strips of card at a time and then chopping varying lengths off as I worked. I left one section without block work to represent rendering - partly for variety and partly because I was getting rather bored of tiny card rectangles.


I broke the construction down into several sections and only stuck it all together towards the end. Again the roof tiles were from sheets of Wills pantiles - not quite right and too big but I think the overall effect is OK. Once all the little pieces of card were in place, I gave the stone work a way over with a mix of PVA and filler to strengthen it and bring everything together by softening the sharp edges and adding texture.


The ridge tiles were made from bamboo skewers sanded to shape and then with razor saw cuts to represent the joins between tiles. To break things up a bit more, I painted individual blocks in for or five different shades of brown, grey and green with quite a high contrast before a lot of dry-brushing with lightened shades of the original stone colour to bring it all back together. I quite like the effect although I accept it isn't especially true to life.



Shutters and other woodwork were painted next, with the roofs and doors stuck on and the three modules stuck together last of all. 

As an aside, I'm not so sure about these external shutters. A lot of the photos I have seen don't have visible shutters so they may have been internal - certainly that would be a lot easier. 

I have only made one village area piece so far but I'll probably do another. As with my other FoG-R terrain, the idea is that only the area really matters for the game and everything must be able to be moved around to make space for figures. This seems to work less well for built up areas than for other scenery because buildings are so much larger and don't tend to be randomly distributed. It would be nice to have some walls, cottage gardens, carts, water troughs, carts, middens and the other paraphernalia of village life but I can't attach these to the buildings because that would make them too big to move out of the way during the game. I'll try to do these as stand-alone pieces but I'm not happy about the hard shadow line around the bottom of the buildings and it may need a bit of experimentation to find the right balance of game practicality/flexibility and appearance.


I'm making a small barn to add to these. I would like to have a church or tower of some sort too although the FoG-R terrain sizes don't give much space for such large buildings.

Sunday, 31 January 2016

French Crossbowmen - Aventuriers (1)

I always intended to have some light infantry crossbowmen for my French Army so I could use it for the earlier Italian Wars. I got as far as buying some Table Top Games figures many years ago and, a bit later, some from Gladiator (now Black Hat Miniatures) but never actually painted them. Partly I stopped because I wanted more variety of figures in the unit but then I dropped out of wargaming and they sat in a cupboard for a long time. When I re-started and decided to complete my small 16th C collection as an Italian Wars, French army for FOG-R, the problem of getting enough variety in the unit, whilst maintaining a reasonably homogenous look, remained. I bought various other crossbow-armed figures so I had the variety but several looked too early and every crossbow was different and incompatible and so they remained in the cupboard while I painted other units.

From left to right: TTG, Gladiator, Naismith, Naismith, Essex, 4 from Old Glory, 2 from Venexia


Now I have almost got a 900 point army finished, I just need 8-12 bases of Adventurier crossbowmen for my early army and 4 bases of mounted arquebus for my late option. Either will involve some substantial modification work so I have finally made a serious start.

From experience with my Swiss, Landsknechts and Gendarmes, I think quite large differences in figure size and style look OK as long as the weapons are fairly uniform. Achieving that was easy with pikes, quite easy with heavy lances but a bit more of a challenge with crossbows.

The cast crossbows vary in length from 9mm (Venexia) to 14 mm (TTG / Altuos) and in span from 8 mm (Venexia and Old Glory) to 11.5 mm (Essex). There is also a lot of variation in shape of the bow - whilst contemporary crossbows seem to be mostly thin steel, these were all quite think with the TTG bow apparently 1.2 mm in diameter - like a scaled down 5" fence post. Even worse, the Old Glory figures come with a solid mass of metal filling in between the bow and the string.

I decided to cut the longest bows down in length and replace all the actual bows with flattened, shaped (with a needle file) and bent pieces of 0.7 mm brass rod to give a pre-bend span of 8-9 mm. This isn't quite as fiddly as it sounds but it is much more of a faff than just replacing cast pikes.

After cutting the bows (and string and fill-in metal) of the first couple of Old Glory figures, I found I could get quite a reasonable effect by drilling out the filled-in area then cutting and filing away to just leave the thinned bow and the string. It isn't quite the same as the brass bows but I think it looks OK and matches in reasonably. It does raise the question though of whether I should string all the others.

The second issue is that some of the figures are very medieval looking. Also the hats on the Old Glory figures don't look very French to me.

I have been following Stuart's blog about converting 28mm 15th Century figures to represent early 16th C French. Fantastic work with a lot of original research and far beyond my abilities but he shows how to put together some great French skirmishers with crossbows and arquebus and I decided to try something similar with these smaller scale figures. I have chosen what I think are the most suitable figures - 4 each of 6 different ones for my 12 bases - and started modifying them by filing and adding Milliput. There's a long way to go with this but I am quite encouraged so far.

This shows the brass replacement bow v cutting away on the Old Glory figures. The three OG  figures will get new hats made from Milliput, as I did with my French arquebusiers. The other three figure types I chose are the Venexia figure with a helmet, the Naismith figure winching and either one of the OG firing figures or the other Naismith figure or maybe two of each.




Monday, 4 January 2016

Swiss Arquebusiers

I finally finished the arquebusiers to screen my Swiss pike keil over the Christmas holidays, in time for a FOG-R game yesterday against a German States army. 



The figures are from Khurusan, the same as most of those in the keil. Like the other Khurusan figures, they are quite slender (or realistically proportioned, compared with the stocky cartoon figures from most other manufacturers) and well detailed but maybe not the easiest figures to paint. 



The Swiss banners are based on information from Massimo Predonzani’s book on the battle of CĂ©risoles. He states that by 1525 infantry flags were 3.7x2.8 m. On the basis that 15mm (in reality 16-18mm ground to head) is about 1:100 I tried 37x28 mm but that looked far too big. For the pike block I reduced the flags to about 24x32 but even that seems big - to the extent that they interfere with the pikes in the third rank. If I had realised before basing just how big they would be, I would maybe have used a double-depth base for the centre of the keil and put all the flags on that. I further reduced the flag for the Aquebusiers to 20x27 mm - it still looks big but is rather more manageable. 

The Swiss flags were drawn using the basic drawing tools in Microsoft Excel (not an obvious choice, but I use spreadsheets a lot for work and it was to hand) and printed out on an inkjet so it was easy to play around with sizes.


Does anybody have other information on likely flag size for the Swiss in the 1520s and 30s? 

Friday, 1 January 2016

New Year

The New Year seems a good time for taking stock and looking forward.

I finally have 800 points worth of Italian Wars French finished and just about enough scenery to give a reasonable covering on my new table, however I was a bit surprised how few actual figures I have painted.

Whole French army January 1st, 2015

Progress in 2015:
  • Swiss Pike Keil -  12 bases of pikes and 2 of heavy weapons
  • Swiss Arquebusiers - 6 bases of light foot
  • Mounted commander - Louis de Tremoille
  • Camp with two tents, an ox cart, two men and a dog
  • 6x4 board in two sections to fit over the dining table
  • Various terrain area markers
  • Rough ground markers
  • Vineyard
  • Fields
  • A large house and a row of houses (not quite finished)
Still to do:
  • 4 bases of LH arquebus
  • 2 or 3 more generals
  • 2 x 6 bases of LF crossbow Adventurers
  • 6 bases of MF arquebus Italians
  • 2 bases of LF arquebus Landsknechts
  • 2 or 3 x 4 bases of Gendarmes - I would like to go for a more historically accurate look for these. I was given a big print of the Ashmolean's Battle of Pavia for my birthday - no barber's poles there but quite a few ideas of contemporary colour schemes for the tunics and horse barding.
  • 4 bases of Archers (Heavy Armoured Lancers)
  • 8 bases of Reiter (to give me 2 units of 6)
  • More buildings, including a church and walled enclosures (I hesitate to call them gardens) to go with them
  • Steep hills and a couple more low hills
  • A marsh, a lake, more terrain areas
  • A more distinctively renaissance vineyard
  • Markers for brush and maybe more for rough ground - also need to settle on a  standard stone colour as I have ended up with two completely non-matching set of rough ground markers.
  • Cohesion markers - I have a plan involving small MDF disks, the cohesion state written in Milliput and a suitable visual indication - I'm thinking discarded weapons / wounded figure / Khurusan's Renaissance death figure for the three levels.
  • Another Landsknecht Keil and another Swiss Keil - this may have to wait a while before I can face painting any more tiny stripes!
I should be busy for a while yet!

Added as an edit on 2nd Jan:

One thing which has amazed me since starting this blog is the variety of countries from which people have viewed it: UK, USA (no surprise in those two), New Zealand, Italy, France, Ireland, Germany, Australia, Afghanistan, Iceland, Belgium, Spain, Russia, Chile, South Africa, Argentina, Namibia, Japan... I guess one of the great things of the internet is that it provides a way for people with a niche area of interest to exchange ideas, wherever they live. So thank you everybody who has bothered to take a look, a particular thanks to those who have left comments, and if you do happen to read this, it would be great to hear what projects you are 'working' on, or interests you are pursuing, that caused you to pass by here.

Happy New Year


Saturday, 12 December 2015

Scenery - Vineyards

Among the scenery types available to the Italian Wars French in FoG-R are vineyards.  I have seen a lot of good commercial and home-made vineyard strips but they all seem to depict modern-style vines, grown in perfect straight lines on wires strung between posts. I’m no expert but it seems unlikely to me that 100m rolls of galvanised wire would have been available in the 16th century so this approach doesn’t seem quite right.


I made some online searches to try to find illustrations or descriptions of pre-industrial age vineyards without success, although I’m sure somebody has studied this area and published their findings. Whilst on holiday this summer, I saw a number of small vineyards near Minerve in the South of France with individual vines grown as bushes, pruned to slightly elongated shapes and in rough rows but with no wires or stakes. That seemed a more likely model to me for how most vineyards would have looked during the Italian Wars, so I based my pieces on that.

The armatures for the bushes were made from some fairly thin (about 0.5mm) steel wire which I had lying around. I cut this to approximately 40 mm lengths and twisted them together in threes using a pair of pliers. For the first few, I just twisted the three together but these tended to fall apart so I started giving an extra couple of twists to two of the wires and this made them more secure and also, I think, gave a more realistic and interesting shape. I cut the ends to length so the short, equal ends provided the ‘roots’ and bent the ‘branches’ to a suitably convoluted shape. I then covered the twists of the trunk with Araldite.  


Most vineyard bases seems to be made on lolly / painting sticks but I wanted something a bit heavier and more stable so I cut strips from the same offcuts of Amtico which I used for the broken ground markers. This time I chamfered the edges so they would blend in with the bases a bit better. I glued the armatures on with hot glue - I’m not very used to using this and didn’t make a very neat job of it as can be seen in the photo.


I built the base up using flexible decorator’s caulk, the same as for my fields, with grit and sand stuck to this with PVA and painted in my usual way. The armatures were then painted with Vallejo German Cam Brown and dry-bushed with the same colour mixed with white. 


The foliage was made from woodland scenics clumping foliage. The basic clumps were far too big for these little bushes so I cut some of them down with a kitchen blender. I glued them on with hot glue - this was suitably tacky and built up well over the armature but it was very stringy and showed through the clumps in a few places as noticeably high-gloss areas. Maybe somebody can suggest a better choice in future? After the glue was set, I used tweezers to remove excess clumps and the strings of glue - looking at the photos, I missed a few strings.

To hold the clumps together and make it all more robust, I soaked the clumps with dilute PVA and tried to shape them to cover the bare patches of glossy hot glue. When that was all dry, I painted the remaining visibly gloss bits of hot glue with dark green paint, creating the problem of different greens so I dry brushed with progressively lighter greens to get a uniform effect.